Kupujemy adpacka za 50$. Dostajemy 20 kliknięć w nasz baner, 1000 wizyt na naszej stronie.
Paczka pracuje, aż osiągniemy 55$, czyli 110% !
10% od depozytu poleconych !
Naliczenia co 30 minut.
Wypłaty od 2$. Wypłacać możemy bez wkładu! Polecając usługi reklamowe.
Musimy wyklikać dziennie 10 reklam, niezależnie od ilości zakupionych paczek.
Aby otrzymać naliczenie musimy kliknąć w reklamy.
Witaj w poradniku o prostym zarobku na reklamach
W tym poradniku pokażę ci jak bez
zbędnego owijania w prosty i darmowy sposób zarobić ładną sumę
pieniędzy(będzie to zależało od naszego wkładu pracy)
Pewnie zapytasz się o haczyk. Jedynym haczykiem jest poświęcenie 10-15 minut dziennie. A więc przejdźmy do sedna!
Strona, którą przestawię, zajmuje się promowaniem blogów, stron itp.,
ale nie w tym rzecz. By zacząć zarabiać będziemy potrzebowali konto
Payza / Paypal. Osobiście polecam Paypal, gdyż jest prosty w obsłudze i
łatwo się go tworzy(5 minut).
2.Jak wypełnić rejestrację:
3.Gdy wypełnimy rejestrację wystraczy potwierdzić konto przez e-mail. Następnie logujemy się na stronę.
4.Po zalogowaniu powinniśmy mieć już swoje pierwsze reklamy.
ZIELONY = Nasz dotychczasowy zarobek. Withdraw - służy do wybierania pieniędzy. Pieniądze możemy wypłacić już po zarobku 2 dolarów
CZERWONY = reklamy, które możemy klikać - każda ma swoją wartość od $0.001 - $2
By dostać pieniądze wystarczy poczekać określony czas, przepisać kod CAPTCHA i potwierdzić.
Reklamy można złapać o każdej porze dnia, jednak my skupimy się na stałych punktach. Reklamy pojawiają się:
-rano ok. 6-10
-po południu ok. 12
-wieczorem ok. 20-22
Starvoid is a multiplayer real time strategy game with an easy to pick
up and play structure. Quick respawns and the ability to drop into games
at anytime keep you in the action.
Take control of a mercenary commander in the outer rim of the galaxy as
you vie for control of a precious star fuel known as Starvoid. Using an
arsenal of combat robots, vehicles and special abilities, it is up to
you to defeat rival mercenaries. Deployable machine gun turrets,
minefields, repair nanoids and orbital rocket strikes are only a
sampling of the tools at your disposal. If your commander is eliminated,
fast respawns refill your assets and ensure you're kept in the battle.
With received Key you are activating the Game in an account Steam
Keys Works 100%
Dark Fall: Lost Souls is a horror adventure game for the PC. Developed by Darkling Room and published by Iceberg Interactive, Lost Souls was released on December 4, 2009. The game's story was written by Jonathan Boakes, author of "The Lost Crown". The game takes place in and around the fictional English town of Dowerton.
The game is played from a first-person perspective, and players take on the role of an anonymous "Inspector" looking into the disappearance of a girl named Amy Haven. The story follows on from the events of the first Dark Fall game, The Journal.
A Game of Dwarves is a management game with dwarves, developed by Zeal Game Studio and published by Paradox Interactive.
It is set in a full 3D environment of blocks in which the player is
granted large possibilities and freedom to be creative. While doing
this, the player must also fight against invading greenskins and various
other intruders. In the campaign, the player (playing as a dwarven Prince
) sets off towards their old homeland in an attempt to re-conqueror it
from the ancient and evil Mages and regaining the dwarves' long lost
glory.
The code allows for the Unepic activation in an account Steam
Unepic is a combination of platforming and role playing games. There
are many hilarious references throughout the game. The game takes place
in Harnakon, a huge medieval castle.
It is set in the hardcore NES Style, yet refined with the latest features. This makes Unepic a very unique game.
Daniel
was just an average guy. He was a great videogame player, a big fan of
sci-fi movies, and a novice RPG player. In the midst of an RPG, he was
teleported to a castle. At first, Daniel believed that he was having a
massive hallucination. Eager to keep playing within the RPG to create
his own adventure, he decides to go along for te ride until his delirium
comes to an end.
Once
inside the castle, Daniel is inhabited by a mysterious shadow. This
dark spirit can communicate with Daniel, but not control him. The shadow
has a simple goal: to escape from the prison of Daniel's body. There's a
catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling
against enemies in the castle, with the dark spirit attempting to
murder him at every turn. Daniel finally discovers his goal: to kill
Harnakon, the master of the castle, and free the Pure-Spirits who are
trapped within. While the stage seems set for a typical role-playing
adventure, Daniel will soon discover that everything is not what it
seems...
Knights of Pen & Paper is a turn-based, retro style pixel-art RPG
inspired by the great titles of the 90's. Play this game feels like you
are playing a traditional pen and paper RPG. The player gets to control
the playing characters AND the dungeon master, and you choose what
battles to fight. Put together a bunch of monsters to make it a
challenging fight and your rewards will be equally great!
With 12 different classes (six unlockables) and 17 characters (five
unlockables) to choose from, more than 100 quests, 50 monsters, 100
items and equipment, blacksmith, enchanter, mining, gathering, hidden
treasures and a lot more. Knights of Pen & Paper gives the player
lots of room to personalize your gameplay experience. Don't wait any
longer! The Pen & Paper World needs you!
Original key, ready to assign in the account steam.
Killing Floor is a first person shooter, allowing each player to move through a 3D environment. Gameplay consists of a single game type, in which the player fights waves of zombie-like specimens, with each wave becoming successively more difficult, until it concludes with a battle against a "boss" specimen, called the Patriarch.[4] Players earn in-game money for each kill, as well as for surviving to the end of a wave. In the time between each waves, players can visit a trader to buy and sell ammo, armor, and additional weapons, ranging from katanas, pipe bombs, flamethrowers, shotguns, and so forth; the Trader's location on the level varies at the end of each wave, discouraging players from camping in one location. Weapons may also be found randomly across the level. Players are encouraged to work together; they can trade items and drop money, healing is more effective on other players than on oneself, and the team can strategically weld doors shut to provide a temporary barrier from the oncoming horde while funneling the other creatures to specific areas.
Players select one of seven perks at the start of a match and between rounds. The perk, similar to the idea of a character class, provides bonuses towards certain weapon types, armor, movement, and other factors. Players can level up each perk to increase the benefits it offers. For example, the "Sharpshooter" perk, which provides accuracy benefits when using scoped rifles, can be raised in level by completing a number of headshots with specific weapons. The player does not need to play with that perk to raise its level; for example, the Field Medic perk requires the player to heal a number of points to level up, but this can also be done while playing any of the other perks.
Players that die during a wave will drop their current weapon and re-enter the game at the start of the next wave, as long as at least one squad member survives. If the entire squad is wiped out, they will have to restart the game from the first round.
Each game can be configured to alter the length and difficulty of the various waves. The number of creatures in the enemy waves are based on the number of players in the game, increasing in numbers if more players join the game in progress. All but the weakest enemies have some special attack that can inflict significant damage on a player. A feature called "zed time" awards particularly gory kills, such as headshots, with slow-motion, even in multiplayer mode.
Defiance it network shooter with MMO elements which lets thousands of players on directly participation in a story told simultaneous in the American TV. a Trion World Network studio is responsible for the production.
The game is moving us to the undefined future, into times when the Earth became a place of the invasion alien to the civilization. Our planet was subjected to strong processes terraformującym, and for her the flora and the fauna were mixt with samples of organisms brought by strangers. Defiance is moving us into surroundings San Francisco which they changed oneself practically not for the recognition.
World of the game is open entirely and we can move on it practically without limitation. A mixture of dynamic FPSa is playing it with elements of classical MMORPG. it is being shown during the fight, where the accuracy of our shots is being determined by our abilities and the weapon which we are carrying. One from aututów games connecting with the TV series about the same title is what allows for focusing the attention of players on the plot.